ID commissioned by a studio which I really can’t remember. For ESPN HD US. I think, I did this one really fast and left for DXB, can’t recall correctly. I believe this piece is in one of my demo reels.
Really nice project to be working in. A design/Mograph studio called Kid~Gaucho (link) commissioned two pieces. Two 2 to 3 mins. experimental mograph representing different themes for predefined Adidas segments. They’ve given me Adidas running and Adidas football!
The “somewhat lack of content” it’s because this was a projection and there were live performances in front of the screens. There’s no video, but during the Adidas originals segment I’ve painted a graffiti with other guys, amazing job. Insanely it was all done in Fusion 5 ;). I was/am quite not the best After FX operator.
This is not a proper style-frame. Usually a style-frame is done before the project and I did this thingy after just to show it. I’m uploading it to vimeo today or tomorrow. Meanwhile, you can check this one. This one was before my “Dubai life” and just noticed that the soundtrack is kinda Arabic, just found the DVD today.
Milion is a really nice upscale lounge, bar & restaurant in Buenos Aires in a french styled petit hotel. This was an old rebranding I did with proposals for coasters, glasses, napkins and some gear for the employees. This is an old one, you can check their new image and website here.
Headshot, an amazing project that never took off, it’s demise was led by one of many Argentinean economic crisis and felt terrible for me.
It was supposed to be an energy drink for gamers and geeks. Basically players of FPS like Quake 3 Are,a Counter strike by the time was HUGE here and also Unreal tournament 3. Licensing for game renderings/artwork and phrases were being negotiated by the investor. Product was going to be presented canned and in four packs that looked like an energy or power crates you pick up when you play those games. Beverage was going to be greenish like radio active and UV glowing for back light effects. Something like “monster” in the US, since there’s no Monster here, it was supposed to be a big success. But a smaller sized version for legal reasons. Anyway, it died when starting to get really interesting and I’ve never got to the commercial stage, I had an Idea for a fully 3d game like TVC but… bad news arrived first. Enjoy.